Tag Archives: fps

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Return to Castle Wolfenstein – Mapping/modding/etc under Linux (pt 2)

I’ve written up a Makefile to replace bspc. It also does the appropriate level image mutilation using ImageMagick’s “convert” utility and creates (and installs) the pk3 file. A few notes on its use… A couple variables need to be edited … Continue reading

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Return to Castle Wolfenstein – Mapping/modding/etc under Linux (pt 1)

Ok, so I’ve been playing some with rtcw, trying to figure out how to map on linux. I’ve made some progress, gained some understanding, etc… First off, you need to have the game and X with glx all set up. … Continue reading

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