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Home, SBCL on FBSD
Well, back from GSOC, was a fun and busy weekend. Wish I would’ve slept, y’know… some, I was suboptimal 🙂 Incredibly fun, met some übergeeks, learned a fair bit.Lisp on FBSDWith SBCL happily chugging on the mbp, it’s time to … Continue reading
Tagged asdf, deployment, freebsd, lisp, livejournal, production environment, sbcl Leave a comment
Jetlag
Flew into San Jose last night. Been up for a couple hours, looking at the javascript that drives the distance calculations for AstroEmpires and catching up on Slashdot, FreshMeat and various other sites. So, yeah, San Jose airport, Sunnyvale, the … Continue reading
Tagged hunchentoot, lisp, livejournal, mac, sbcl, silicon valley, travel Leave a comment
#’CAR
I suppose everything needs a beginning. I Br0ke down and started a ‘blog’ (shame on me) to practice writing so I can improve, show the world how crappy my lisp is (hoping someone will point out my mistakes and help … Continue reading
Tagged asdf, bknr, emacs, freebsd, general, lisp, livejournal, ruby, scheme, slime, ucw, web programming, weblocks Leave a comment
math games
While watching lecture 2a at http://swiss.csail.mit.edu/classes/6.001/abelson-sussman-lectures/ (yes, for fun), a program was put forth to sum numbers from a to b. This, of course, reminded me of the famous Carl Gauss series summation formula (a+b)b/2. Quickly implementing both the naive … Continue reading
EPAC 0.4
Two years of almost nothing, hrm… The only new feature is a -w flag to force the screen width, along with sigwinch coping. Various bugfixes and improvements include fixes for osX, static testing, improved reporting, -Wall -Werror -ansi -pedantic type … Continue reading
VP Release 1.6
ahhh, the first release in over four years… a fistful of things have been fixed and/or improved, and a couple things added… here’s the (unsorted, incomplete, etc) list… Windows fixes added resolution parm addition of “loud” flag fixed “double-flash” fixed … Continue reading
GLPong release 1.2
Improved text rendering, a -g flag to set window geometry, improved ball emission, minor fixes for MacOSX.3, added /usr/local and /sw to search paths (for fbsd and mac)…
Timestamp version 1.1 released
This is a minor release. I refactored the code some, added some doxygen comments and a “docs” target, generate a spec file and config.h file, … just basic housekeeping.
gamem4 0.2 released
A much better install script, new png.m4 file, improved m4 files.
rand 1.8 released
Hrm, 4.5 years of various things… I dont remember it all and the cvs repo lost a chunk… gettext cleanup lsm file rcs tags rpm4 fixes config headers some doxygen brlcad path foo char rand type removal of globals change … Continue reading