There seems to be a reasonable amount of interest over this little hack, so I’m polishing it up a bit… This release is mostly moving to better api’s and laying down the foundation for future advances. Some of the changes include:
- MacosX port
- changed from SDL_Mixer to OpenAL
- Changed from SDL_Image to libpng
- Endian fixes (should work on big endian machines now)
- Gameplay tweaks
- Performance statistics (printed to stdout on program termination)
- Initial manpage
Also, the makefile is able to make redhat rpm files and macosX bundles… I just need to get a redhat machine with the right libs on for the rpm. The bundle requires me learning a bit more about bundling, I don’t want to force people to go download sdl, libpng, and openal to install into /System/Frameworks or something, and I believe those libs can be included right in the bundle…